AZ / SELECTED WORKGAMES · ART · SOUND / PLAYBACK IN PROGRESS
ARTEMY ZEN / INDEPENDENT CREATIVE FREQUENCY

ARTEMY ZEN

Games. Sound. Strange worlds.
I make things you can get lost in.

BELGRADE, SERBIA
TRANSMITTING WORLDWIDE ↗
01 / game design · direction · production

Games

Game Design – Game Direction – Project Management. Professional work, solo games and experimental prototypes.

02 / participation as a medium

Interactive installations

The audience becomes part of the work. Explorations of presence, movement and shared digital spaces, created within ATTAQ LAB.

01 / GENERATIVE ART

Motion Canvas

The body becomes a brush. Gestures unfold into layers of colour and particles, leaving a visual trace of a movement that has already passed.

Movement · Real-time image · Participation
02 / EPHEMERAL PAINTING

TI SI BOJA

You are colour. Movement becomes fluid virtual paint: a temporary composition shaped by the person standing before it, never exactly repeated.

Body · Fluid colour · Impermanence
03 / COLLECTIVE PORTRAIT

Crowdscape

A portrait leaves the camera and enters a shared three-dimensional space. As faces accumulate, individual presence becomes an evolving portrait of a community.

Portraiture · Digital space · Collective presence
04 / PLAYABLE STUDY · IN DEVELOPMENT

Hidden Hunt

A study in attention and discovery. Hands navigate an illustrated world, turning the search for hidden objects into a physical encounter with a digital scene.

Gesture · Observation · Play

Created within ATTAQ LAB ↗ · Presented here as an artistic practice.

03 / artist projects · releases

Music

Two personal artist projects: instrumental electronic music under Zen ATTAQ and vocal dark pop / trip-hop songs under Archi Veter.

Sound design / Showreel & selected credits +
music / sound design / credits

Music & Sound

Selected examples where my music and/or sound design was used in commercial, media, game and production materials.

04 / independent audio utilities

ATTAQ Audio Tools

Fast browser-based audio tools for creators. Dirty prototypes, horror sound, lo-fi processing and quick audio tasks.

tool 01
ATTAQ Tape Chewer cover

ATTAQ Tape Chewer

Cassette damage, unstable tape movement, worn analog texture and broken recording vibes.

tool 02
ATTAQ Old Radio cover

ATTAQ Old Radio

Radio degradation, narrow tone, noisy distance, damaged broadcast and voice processing.

tool 03
ATTAQ Vinyl Wrecker cover

ATTAQ Vinyl Wrecker

Scratched record texture, dust, wobble, wear and imperfect nostalgic sound design.

hidden signal game

Hidden Zen Signals

Click the screen to send out a wave and detect the signal. Strengthen the transmission and uncover the lost messages of a research ship crew that disappeared several months ago after crossing into an unknown space.

tap / click to transmit wave
transmission log
No transmissions received yet.